#C08 · Calculus & Analysis · Lv.3View in 3D Mind-Map

Partial Derivatives & Gradient Vector (∇f)

Euler, Hamilton & Lagrange · 1846 CE

∇f=(∂f∂x1,∂f∂x2,…,∂f∂xn)\nabla f = \left(\frac{\partial f}{\partial x_1}, \frac{\partial f}{\partial x_2}, \dots, \frac{\partial f}{\partial x_n}\right)
Duf=∇f⋅u,Δf=∇2fD_{\mathbf{u}}f = \nabla f \cdot \mathbf{u},\quad \Delta f = \nabla^2 f

Assembles partial derivatives across all variables into the gradient vector ∇f, pointing in the exact direction of steepest ascent on a multidimensional surface.

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Coord x
Coord y
f(x,y)=x2+2y2  ⟹  ∇f(2,1.5)=(4.0,  6.0)f(x,y)=x^2+2y^2 \implies \nabla f(2,1.5) = (4.0,\; 6.0)
그래디언트 ∇f = (2x, 4y)
(4.0, 6.0)
최대 경사 크기 ||∇f||
7.211
경사하강 방향 -∇f
(-4.0, -6.0)
P(2,1.5)∇f

Prerequisite Path (12 STEP)

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Click steps in order to follow the 3D neon path from basics to target.

STEP 1#A02Polynomial Expansion & Factoring
STEP 2#A03Laws of Exponents & Radicals
STEP 3#A01Linear Equation & Balance Axiom
STEP 4#G01Pythagorean Theorem
STEP 5#L01Vector Operations, L1/L2 Norms & Normalization
STEP 6#A06Logarithm Laws & Change of Base
STEP 7#A08Binomial Theorem & Pascal's Triangle
STEP 8#C01Limits, Continuity & Euler's Number e
STEP 9#G022D/3D Euclidean Distance Formula
STEP 10#C02Derivative Definition & Instantaneous Rate
STEP 11#C03Product Rule & Chain Rule (Backpropagation Core)
STEP 12#C08Partial Derivatives & Gradient Vector (∇f)

Geometric & Intuitive Insight

안개 낀 산에서 가장 빨리 정상으로 올라가려면 발밑의 x축 경사(∂f/∂x)와 y축 경사(∂f/∂y)를 합친 벡터 ∇f 방향으로 걸으면 되고, 가장 빨리 골짜기(오차 최소점)로 내려가려면 반대 방향 -∇f 로 걸으면 됩니다!

Step-by-Step Derivation

  1. Step 1.1단계: 다변수 함수 f(x, y)에서 y를 상수로 고정하고 x에 대해서만 미분한 값을 편미분 ∂f/∂x 라 합니다.
  2. Step 2.2단계: 단위벡터 u 방향으로의 방향도함수는 연쇄법칙에 의해 D_u f = (∂f/∂x)u_x + (∂f/∂y)u_y = ∇f · u 입니다.
  3. Step 3.3단계: 내적 공식 ∇f · u = ‖∇f‖ cos θ 에 의해 θ = 0° (즉 u가 ∇f와 같은 방향)일 때 변화율이 최대가 됩니다.

AI & Coding Real-World Use

LLM/Deep Learning loss optimization (-∇L) and computer vision Sobel edge detection gradients

#Gradient Descent -∇L#Computer Vision Sobel#Physics Field ∇
const grad2D = (a:number, b:number, x:number, y:number) => ({ gx: 2*a*x, gy: 2*b*y });

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